Update sway config
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@@ -50,9 +50,9 @@ stdenv.mkDerivation (finalAttrs: {
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src = fetchFromGitHub {
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owner = "ValveSoftware";
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repo = "gamescope";
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rev = "0065946d1bf69584714a17698947ab80a97128bc";
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rev = "420eb91387a484fd7b1ea71449091f0480d9e538";
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fetchSubmodules = true;
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hash = "sha256-PiDXHq7/CxIOday5DQyAG6i3+ggm6zp3iSPIhq63EOk=";
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hash = "sha256-XcefR0wiDHQY7wMX+LQTEntffi2RdMW8m2HNQMz035A=";
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};
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patches = [
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@@ -144,11 +144,11 @@ stdenv.mkDerivation (finalAttrs: {
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--add-needed ${libgcc.lib}/lib/libasan.so.8 \
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--add-needed libvulkan.so.1
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LD_PRELOAD="${libgcc.lib}/lib/libasan.so.8"
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# --debug-layers flag expects these in the path
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wrapProgram "$out/bin/gamescope" \
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--prefix PATH : ${with xorg; lib.makeBinPath [xprop xwininfo]}
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--prefix PATH : ${with xorg; lib.makeBinPath [xprop xwininfo]} \
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--set ASAN_OPTIONS "halt_on_error=false" \
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--set LD_PRELOAD "${libgcc.lib}/lib/libasan.so.8"
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# Install ReShade shaders
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mkdir -p $out/share/gamescope/reshade
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