Add drawing functionality to new ui
This commit is contained in:
@@ -1,4 +1,3 @@
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use crate::wayland::pixel::{Pixel, Box, BoxMut, PixelEncoding};
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use raqote::{DrawTarget, PathBuilder, Source, StrokeStyle, DrawOptions, SolidSource, Color};
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struct UIColor {
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@@ -72,11 +71,77 @@ impl<'a, 'b> Window<'a, 'b> {
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}
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}
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#[derive(Clone, Copy, Debug)]
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pub(super) struct Position {
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pub(super) x: f32,
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pub(super) y: f32,
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}
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pub(super) struct Path(Vec<Position>);
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impl IntoIterator for Path {
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type Item = Position;
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type IntoIter = std::vec::IntoIter<Position>;
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fn into_iter(self) -> Self::IntoIter {
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self.0.into_iter()
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}
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}
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impl<'a> IntoIterator for &'a Path {
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type Item = &'a Position;
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type IntoIter = std::slice::Iter<'a, Position>;
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fn into_iter(self) -> Self::IntoIter {
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self.0.iter()
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}
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}
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pub(super) struct DrawPath {
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pub(super) paths: Vec<Path>,
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pub(super) newline: bool,
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}
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impl DrawPath {
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pub(super) fn new() -> Self {
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Self {
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paths: Vec::new(),
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newline: false,
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}
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}
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pub(super) fn add_point(&mut self, point: Position, newline: bool) {
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if newline {
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self.paths.push(Path(vec![point]))
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} else if self.paths.len() > 0 {
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self.paths
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.last_mut()
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.unwrap()
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.0
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.push(point);
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}
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}
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}
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impl IntoIterator for DrawPath {
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type Item = Path;
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type IntoIter = std::vec::IntoIter<Path>;
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fn into_iter(self) -> Self::IntoIter {
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self.paths.into_iter()
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}
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}
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impl<'a> IntoIterator for &'a DrawPath {
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type Item = &'a Path;
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type IntoIter = std::slice::Iter<'a, Path>;
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fn into_iter(self) -> Self::IntoIter {
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self.paths.iter()
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}
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}
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impl Position {
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pub(super) fn new(x: f32, y: f32) -> Self {
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Position { x, y }
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@@ -84,40 +149,60 @@ impl Position {
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}
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pub(super) enum Widget<'a> {
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Button(Button<'a>),
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Button(Button),
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DrawArea(DrawArea<'a>),
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TextArea(TextArea<'a>)
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TextArea(TextArea)
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}
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pub(super) trait Draw {
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fn render(&self, area: &mut DrawTarget<&mut [u32]>);
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}
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pub(super) struct Button<'a> {
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pub(super) struct ButtonColors {
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background: Color,
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border: Color,
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glyph: Color,
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}
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impl Default for ButtonColors {
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fn default() -> Self {
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Self {
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background: Color::new(0xff, 0x25, 0x2c, 0x33),
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border: Color::new(0xff, 0x77, 0x7f, 0x97),
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glyph: Color::new(0xff, 0xea, 0xea, 0xe6),
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}
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}
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}
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pub(super) struct Button {
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pub(super) width: f32,
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pub(super) height: f32,
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pub(super) position: Position,
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pub(super) source: Source<'a>,
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pub(super) colors: ButtonColors,
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pub(super) options: DrawOptions,
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}
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pub(super) struct ButtonBuilder<'a> {
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impl Button {
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fn background_source(&self) -> Source {
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Source::Solid(self.colors.background.into())
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}
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}
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pub(super) struct ButtonBuilder {
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pub(super) width: Option<f32>,
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pub(super) height: Option<f32>,
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pub(super) position: Option<Position>,
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pub(super) source: Option<Source<'a>>,
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pub(super) color: Option<Color>,
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pub(super) colors: Option<ButtonColors>,
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pub(super) options: Option<DrawOptions>,
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}
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impl<'a> ButtonBuilder<'a> {
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impl<'a> ButtonBuilder {
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pub(super) fn new() -> Self {
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Self {
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width: None,
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height: None,
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position: None,
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source: None,
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color: None,
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colors: None,
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options: None,
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}
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}
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@@ -134,12 +219,8 @@ impl<'a> ButtonBuilder<'a> {
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self.position = Some(Position::new(x, y))
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}
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pub(super) fn source(&mut self, source: Source<'a>) {
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self.source = Some(source);
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}
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pub(super) fn color(&mut self, r: u8, g: u8, b: u8) {
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self.color = Some(Color::new(0xff, r, g, b))
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pub(super) fn colors(&mut self, colors: ButtonColors) {
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self.colors = Some(colors)
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}
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pub(super) fn finish(self) -> Widget<'a> {
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@@ -148,18 +229,14 @@ impl<'a> ButtonBuilder<'a> {
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width: self.width.expect("Button must have width"),
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height: self.height.expect("Button must have height"),
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position: self.position.expect("Button must have a position"),
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source: self.source.unwrap_or(
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Source::Solid(
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self.color.unwrap_or(Color::new(0xff, 0x00, 0x00, 0x00)).into()
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)
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),
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colors: self.colors.unwrap_or_default(),
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options: self.options.unwrap_or(DrawOptions::new()),
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}
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)
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}
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}
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impl<'a> Draw for Button<'a> {
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impl Draw for Button {
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fn render(&self, area: &mut DrawTarget<&mut [u32]>) {
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(*area).fill_rect(
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@@ -167,26 +244,58 @@ impl<'a> Draw for Button<'a> {
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self.position.y,
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self.width,
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self.height,
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&self.source,
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&self.background_source(),
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&self.options,
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)
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}
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}
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pub(super) struct DrawAreaColors {
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background_color: Color,
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drawing_color: Color,
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border_color: Color,
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}
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impl Default for DrawAreaColors {
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fn default() -> Self {
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Self {
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background_color: Color::new(0xff, 0x4a, 0x4e, 0x64),
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drawing_color: Color::new(0xff, 0xea, 0xea, 0xe6),
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border_color: Color::new(0xff, 0x77, 0x7f, 0x97),
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}
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}
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}
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pub(super) struct DrawArea<'a> {
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pub(super) width: f32,
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pub(super) height: f32,
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pub(super) position: Position,
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pub(super) source: Source<'a>,
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pub(super) path: &'a DrawPath,
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pub(super) colors: DrawAreaColors,
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pub(super) options: DrawOptions,
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}
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impl DrawArea<'_> {
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fn background_source(&self) -> Source {
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Source::Solid(self.colors.background_color.into())
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}
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fn drawing_source(&self) -> Source {
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Source::Solid(self.colors.drawing_color.into())
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}
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fn border_source(&self) -> Source {
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Source::Solid(self.colors.border_color.into())
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}
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}
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pub(super) struct DrawAreaBuilder<'a> {
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pub(super) width: Option<f32>,
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pub(super) height: Option<f32>,
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pub(super) position: Option<Position>,
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pub(super) source: Option<Source<'a>>,
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pub(super) color: Option<Color>,
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pub(super) path: Option<&'a DrawPath>,
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pub(super) colors: Option<DrawAreaColors>,
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pub(super) options: Option<DrawOptions>,
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}
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@@ -196,8 +305,8 @@ impl<'a> DrawAreaBuilder<'a> {
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width: None,
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height: None,
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position: None,
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source: None,
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color: None,
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path: None,
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colors: None,
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options: None,
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}
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}
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@@ -214,12 +323,12 @@ impl<'a> DrawAreaBuilder<'a> {
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self.position = Some(Position::new(x, y))
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}
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pub(super) fn source(&mut self, source: Source<'a>) {
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self.source = Some(source);
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pub(super) fn colors(&mut self, colors: DrawAreaColors) {
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self.colors = Some(colors)
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}
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pub(super) fn color(&mut self, r: u8, g: u8, b: u8) {
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self.color = Some(Color::new(0xff, r, g, b))
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pub(super) fn path(&mut self, path: &'a DrawPath) {
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self.path = Some(path);
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}
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pub(super) fn finish(self) -> Widget<'a> {
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@@ -228,56 +337,104 @@ impl<'a> DrawAreaBuilder<'a> {
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width: self.width.expect("Draw area must have width"),
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height: self.height.expect("Draw area must have height"),
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position: self.position.expect("Draw area must have a position"),
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source: self.source.unwrap_or(
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Source::Solid(
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self.color.unwrap_or(Color::new(0xff, 0x00, 0x00, 0x00)).into()
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)
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),
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path: self.path.expect("Draw must have a path"),
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colors: self.colors.unwrap_or_default(),
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options: self.options.unwrap_or(DrawOptions::new()),
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}
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)
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}
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}
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impl<'a> Draw for DrawArea<'a> {
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impl Draw for DrawArea<'_> {
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fn render(&self, area: &mut DrawTarget<&mut [u32]>) {
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let mut draw_path = PathBuilder::new();
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for path in self.path.into_iter() {
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if path.0.len() > 1 {
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let mut path = path.into_iter();
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let first_point = path
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.by_ref()
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.next();
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draw_path.move_to(first_point.unwrap().x, first_point.unwrap().y);
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for point in path {
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draw_path.line_to(point.x, point.y);
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}
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}
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}
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let path = draw_path.finish();
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area.fill_rect(
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self.position.x,
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self.position.y,
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self.width,
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self.height,
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&self.source,
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&self.background_source(),
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&self.options,
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)
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);
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area.stroke(
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&path,
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&self.drawing_source(),
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&StrokeStyle {width: 3.0, ..StrokeStyle::default()},
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&self.options,
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);
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}
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}
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pub(super) struct TextArea<'a> {
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pub(super) struct TextAreaColors {
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pub(super) background: Color,
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pub(super) text: Color,
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}
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impl Default for TextAreaColors {
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fn default() -> Self {
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Self {
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background: Color::new(0xff, 0x25, 0x2c, 0x33),
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text: Color::new(0xff, 0xfc, 0xf8, 0xef),
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}
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}
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}
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pub(super) struct TextArea {
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pub(super) width: f32,
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pub(super) height: f32,
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pub(super) position: Position,
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pub(super) source: Source<'a>,
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pub(super) colors: TextAreaColors,
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pub(super) options: DrawOptions,
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}
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pub(super) struct TextAreaBuilder<'a> {
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impl TextArea {
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pub(super) fn text_source(&self) -> Source {
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Source::Solid(self.colors.text.into())
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}
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pub(super) fn background_source(&self) -> Source {
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Source::Solid(self.colors.background.into())
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}
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}
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pub(super) struct TextAreaBuilder {
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pub(super) width: Option<f32>,
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pub(super) height: Option<f32>,
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pub(super) position: Option<Position>,
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pub(super) source: Option<Source<'a>>,
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pub(super) color: Option<Color>,
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pub(super) colors: Option<TextAreaColors>,
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pub(super) options: Option<DrawOptions>,
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}
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impl<'a> TextAreaBuilder<'a> {
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impl<'a> TextAreaBuilder {
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pub(super) fn new() -> Self {
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Self {
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width: None,
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height: None,
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position: None,
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source: None,
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color: None,
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colors: None,
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options: None,
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}
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}
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@@ -294,12 +451,9 @@ impl<'a> TextAreaBuilder<'a> {
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self.position = Some(Position::new(x, y))
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}
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pub(super) fn source(&mut self, source: Source<'a>) {
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self.source = Some(source);
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}
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pub(super) fn color(&mut self, r: u8, g: u8, b: u8) {
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self.color = Some(Color::new(0xff, r, g, b))
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pub(super) fn colors(&mut self, colors: TextAreaColors) {
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self.colors = Some(colors);
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}
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pub(super) fn finish(self) -> Widget<'a> {
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@@ -308,28 +462,27 @@ impl<'a> TextAreaBuilder<'a> {
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width: self.width.expect("Button must have width"),
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height: self.height.expect("Button must have height"),
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position: self.position.expect("Button must have a position"),
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source: self.source.unwrap_or(
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Source::Solid(
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self.color.unwrap_or(Color::new(0xff, 0x00, 0x00, 0x00)).into()
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)
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),
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colors: self.colors.unwrap_or_default(),
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options: self.options.unwrap_or(DrawOptions::new()),
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}
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)
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}
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}
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impl<'a> Draw for TextArea<'a> {
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impl Draw for TextArea {
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fn render(&self, area: &mut DrawTarget<&mut [u32]>) {
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(*area).fill_rect(
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area.fill_rect(
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self.position.x,
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self.position.y,
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self.width,
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self.height,
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&self.source,
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&self.background_source(),
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&self.options,
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)
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);
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}
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}
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Reference in New Issue
Block a user