Split into more modules and add bounds checking to widgets

This commit is contained in:
2024-05-05 04:35:28 -05:00
parent b9f1424b54
commit 1acaabb1c2
6 changed files with 824 additions and 906 deletions

View File

@@ -1,6 +1,11 @@
use raqote::{DrawTarget, PathBuilder, Source, StrokeStyle, DrawOptions, SolidSource, Color};
use raqote::{DrawTarget, Source, DrawOptions, Color};
struct UIColor {
use crate::wayland::{
draw::{Draw, DrawArea},
Position,
};
pub(super) struct UIColors {
draw_area: Color,
button: Color,
button_accent: Color,
@@ -10,7 +15,7 @@ struct UIColor {
_text: Color,
}
impl Default for UIColor {
impl Default for UIColors {
fn default() -> Self {
Self {
draw_area: Color::new(0xff, 0x15, 0x15, 0x15),
@@ -24,139 +29,63 @@ impl Default for UIColor {
}
}
pub(super) struct Window<'a, 'b> {
pub(super) draw: DrawTarget<&'a mut [u32]>,
pub(super) options: DrawOptions,
pub(super) colors: UIColor,
pub(super) widgets: Vec<Widget<'b>>,
pub(super) width: usize,
pub(super) height: usize,
pub(super) enum Widget {
Button(Button),
TextArea(TextArea)
}
impl<'a, 'b> Window<'a, 'b> {
pub(super) fn new(buffer: &'a mut [u32], width: usize, height: usize) -> Self {
pub(super) struct Window {
pub(super) width: usize,
pub(super) height: usize,
pub(super) widgets: Vec<Widget>,
pub(super) draw_area: DrawArea,
pub(super) colors: UIColors,
pub(super) options: DrawOptions,
}
impl Window {
pub(super) fn new(width: usize, height: usize, draw_area: DrawArea) -> Self {
Self {
draw: DrawTarget::from_backing(width.try_into().unwrap(), height.try_into().unwrap(), buffer),
options: DrawOptions::new(),
colors: UIColor::default(),
widgets: Vec::new(),
width,
height,
widgets: Vec::new(),
draw_area,
colors: UIColors::default(),
options: DrawOptions::new(),
}
}
pub(super) fn add_widget(&mut self, widget: Widget<'b>) {
pub(super) fn add_widget(&mut self, widget: Widget) {
self.widgets.push(widget);
}
pub(super) fn render(&mut self) {
pub(super) fn render(&self, canvas: &mut [u8]) {
self.draw.fill_rect(
// TODO: Make sure this is actually safe
let draw_buffer: &mut [u32] = unsafe {canvas.align_to_mut::<u32>().1};
let mut target = DrawTarget::from_backing(self.width as i32, self.height as i32, draw_buffer);
target.fill_rect(
0.0,
0.0,
self.width as f32,
self.height as f32,
&Source::Solid(self.colors.background.into()),
&self.options
);
);
self.draw_area.render(&mut target);
for widget in self.widgets.iter() {
match widget {
Widget::Button(button) => button.render(&mut self.draw),
Widget::DrawArea(draw_area) => draw_area.render(&mut self.draw),
Widget::TextArea(text_area) => text_area.render(&mut self.draw),
Widget::Button(button) => button.render(&mut target),
Widget::TextArea(text_area) => text_area.render(&mut target),
}
}
}
}
#[derive(Clone, Copy, Debug)]
pub(super) struct Position {
pub(super) x: f32,
pub(super) y: f32,
}
pub(super) struct Path(Vec<Position>);
impl IntoIterator for Path {
type Item = Position;
type IntoIter = std::vec::IntoIter<Position>;
fn into_iter(self) -> Self::IntoIter {
self.0.into_iter()
}
}
impl<'a> IntoIterator for &'a Path {
type Item = &'a Position;
type IntoIter = std::slice::Iter<'a, Position>;
fn into_iter(self) -> Self::IntoIter {
self.0.iter()
}
}
pub(super) struct DrawPath {
pub(super) paths: Vec<Path>,
pub(super) newline: bool,
}
impl DrawPath {
pub(super) fn new() -> Self {
Self {
paths: Vec::new(),
newline: false,
}
}
pub(super) fn add_point(&mut self, point: Position, newline: bool) {
if newline {
self.paths.push(Path(vec![point]))
} else if self.paths.len() > 0 {
self.paths
.last_mut()
.unwrap()
.0
.push(point);
}
}
}
impl IntoIterator for DrawPath {
type Item = Path;
type IntoIter = std::vec::IntoIter<Path>;
fn into_iter(self) -> Self::IntoIter {
self.paths.into_iter()
}
}
impl<'a> IntoIterator for &'a DrawPath {
type Item = &'a Path;
type IntoIter = std::slice::Iter<'a, Path>;
fn into_iter(self) -> Self::IntoIter {
self.paths.iter()
}
}
impl Position {
pub(super) fn new(x: f32, y: f32) -> Self {
Position { x, y }
}
}
pub(super) enum Widget<'a> {
Button(Button),
DrawArea(DrawArea<'a>),
TextArea(TextArea)
}
pub(super) trait Draw {
fn render(&self, area: &mut DrawTarget<&mut [u32]>);
}
pub(super) struct ButtonColors {
background: Color,
@@ -178,6 +107,7 @@ pub(super) struct Button {
pub(super) width: f32,
pub(super) height: f32,
pub(super) position: Position,
pub(super) shape: raqote::Path,
pub(super) colors: ButtonColors,
pub(super) options: DrawOptions,
}
@@ -186,208 +116,24 @@ impl Button {
fn background_source(&self) -> Source {
Source::Solid(self.colors.background.into())
}
}
pub(super) struct ButtonBuilder {
pub(super) width: Option<f32>,
pub(super) height: Option<f32>,
pub(super) position: Option<Position>,
pub(super) colors: Option<ButtonColors>,
pub(super) options: Option<DrawOptions>,
}
impl<'a> ButtonBuilder {
pub(super) fn new() -> Self {
Self {
width: None,
height: None,
position: None,
colors: None,
options: None,
}
}
pub(super) fn width(&mut self, width: f32) {
self.width = Some(width)
}
pub(super) fn height(&mut self, height: f32) {
self.height = Some(height)
}
pub(super) fn position(&mut self, x: f32, y: f32) {
self.position = Some(Position::new(x, y))
}
pub(super) fn colors(&mut self, colors: ButtonColors) {
self.colors = Some(colors)
}
pub(super) fn finish(self) -> Widget<'a> {
Widget::Button(
Button {
width: self.width.expect("Button must have width"),
height: self.height.expect("Button must have height"),
position: self.position.expect("Button must have a position"),
colors: self.colors.unwrap_or_default(),
options: self.options.unwrap_or(DrawOptions::new()),
}
)
pub(crate) fn contains_point(&self, point: Position) -> bool {
self.shape.contains_point(0.1, point.x, point.y)
}
}
impl Draw for Button {
fn render(&self, area: &mut DrawTarget<&mut [u32]>) {
(*area).fill_rect(
self.position.x,
self.position.y,
self.width,
self.height,
&self.background_source(),
&self.options,
)
}
}
pub(super) struct DrawAreaColors {
background_color: Color,
drawing_color: Color,
border_color: Color,
}
impl Default for DrawAreaColors {
fn default() -> Self {
Self {
background_color: Color::new(0xff, 0x4a, 0x4e, 0x64),
drawing_color: Color::new(0xff, 0xea, 0xea, 0xe6),
border_color: Color::new(0xff, 0x77, 0x7f, 0x97),
}
}
}
pub(super) struct DrawArea<'a> {
pub(super) width: f32,
pub(super) height: f32,
pub(super) position: Position,
pub(super) path: &'a DrawPath,
pub(super) colors: DrawAreaColors,
pub(super) options: DrawOptions,
}
impl DrawArea<'_> {
fn background_source(&self) -> Source {
Source::Solid(self.colors.background_color.into())
}
fn drawing_source(&self) -> Source {
Source::Solid(self.colors.drawing_color.into())
}
fn border_source(&self) -> Source {
Source::Solid(self.colors.border_color.into())
}
}
pub(super) struct DrawAreaBuilder<'a> {
pub(super) width: Option<f32>,
pub(super) height: Option<f32>,
pub(super) position: Option<Position>,
pub(super) path: Option<&'a DrawPath>,
pub(super) colors: Option<DrawAreaColors>,
pub(super) options: Option<DrawOptions>,
}
impl<'a> DrawAreaBuilder<'a> {
pub(super) fn new() -> Self {
Self {
width: None,
height: None,
position: None,
path: None,
colors: None,
options: None,
}
}
pub(super) fn width(&mut self, width: f32) {
self.width = Some(width)
}
pub(super) fn height(&mut self, height: f32) {
self.height = Some(height)
}
pub(super) fn position(&mut self, x: f32, y: f32) {
self.position = Some(Position::new(x, y))
}
pub(super) fn colors(&mut self, colors: DrawAreaColors) {
self.colors = Some(colors)
}
pub(super) fn path(&mut self, path: &'a DrawPath) {
self.path = Some(path);
}
pub(super) fn finish(self) -> Widget<'a> {
Widget::DrawArea(
DrawArea {
width: self.width.expect("Draw area must have width"),
height: self.height.expect("Draw area must have height"),
position: self.position.expect("Draw area must have a position"),
path: self.path.expect("Draw must have a path"),
colors: self.colors.unwrap_or_default(),
options: self.options.unwrap_or(DrawOptions::new()),
}
)
}
}
impl Draw for DrawArea<'_> {
fn render(&self, area: &mut DrawTarget<&mut [u32]>) {
let mut draw_path = PathBuilder::new();
for path in self.path.into_iter() {
if path.0.len() > 1 {
let mut path = path.into_iter();
let first_point = path
.by_ref()
.next();
draw_path.move_to(first_point.unwrap().x, first_point.unwrap().y);
for point in path {
draw_path.line_to(point.x, point.y);
}
}
}
let path = draw_path.finish();
area.fill_rect(
self.position.x,
self.position.y,
self.width,
self.height,
area.fill(
&self.shape,
&self.background_source(),
&self.options,
);
area.stroke(
&path,
&self.drawing_source(),
&StrokeStyle {width: 3.0, ..StrokeStyle::default()},
&self.options,
);
}
}
pub(super) struct TextAreaColors {
pub(super) background: Color,
pub(super) text: Color,
@@ -420,60 +166,9 @@ impl TextArea {
}
}
pub(super) struct TextAreaBuilder {
pub(super) width: Option<f32>,
pub(super) height: Option<f32>,
pub(super) position: Option<Position>,
pub(super) colors: Option<TextAreaColors>,
pub(super) options: Option<DrawOptions>,
}
impl<'a> TextAreaBuilder {
pub(super) fn new() -> Self {
Self {
width: None,
height: None,
position: None,
colors: None,
options: None,
}
}
pub(super) fn width(&mut self, width: f32) {
self.width = Some(width)
}
pub(super) fn height(&mut self, height: f32) {
self.height = Some(height)
}
pub(super) fn position(&mut self, x: f32, y: f32) {
self.position = Some(Position::new(x, y))
}
pub(super) fn colors(&mut self, colors: TextAreaColors) {
self.colors = Some(colors);
}
pub(super) fn finish(self) -> Widget<'a> {
Widget::TextArea(
TextArea {
width: self.width.expect("Button must have width"),
height: self.height.expect("Button must have height"),
position: self.position.expect("Button must have a position"),
colors: self.colors.unwrap_or_default(),
options: self.options.unwrap_or(DrawOptions::new()),
}
)
}
}
impl Draw for TextArea {
fn render(&self, area: &mut DrawTarget<&mut [u32]>) {
area.fill_rect(
self.position.x,
self.position.y,
@@ -482,7 +177,6 @@ impl Draw for TextArea {
&self.background_source(),
&self.options,
);
}
}